![]() The AV Configuration application is accessible from the Configure Settings button on the Game Settings Sidebar tab ( ). Once you have configured your SSL certificates and are connected via HTTPS, Foundry VTT will allow you to enable and configure A/V Chat Integration. Users may need to used advanced configuration to allow their browsers to accept self-signed certificates, and will need to click on the "Advanced" button and then "Proceed" after reloading the site to accept the certificate. When using a self-signed certificate, most browsers will warn users that they are entering an unsecured site when they visit it for the first time and periodically after that. SSL certification is a requirement for A/V Chat Integration due to limitations imposed by browsers in order to protect the security and privacy of their users. There are a variety of ways to do so which we outline here: SSL and HTTPS article. In order to set up A/V Chat Integration, you will need to figrest configure SSL for your hosted server. This can be understandably inconvenient if the purpose of getting Foundry VTT was to contain your video and audio chat and have it display as an overlay- use of third party relay servers can help mitigate some of the network usage, but the best option if you have insufficient upload speed to support video conferencing is to host Foundry VTT through a third party service.Ĭonfiguring SSL is an advanced feature of Foundry VTT and requires technical configuration. If your upload speed is relatively low, you may wish to consider alternate services for video conferencing while running your games. Video conferencing can consume a significant amount of bandwidth. This article will cover the steps necessary to set up A/V integration using a self-signed certification, the A/V Configuration menu and its various options and a technical explanation of A/V integration for users interested in a more detailed understanding of the system. The WebRTC framework used is called simple-peer, and relies on direct peer-to-peer connections to establish audio and video conferencing, and leverages the inherent infrastructure in Foundry VTT to do so. This article has been updated to include details for Version 10, and may not be accurate to previous versions.įoundry Virtual Tabletop includes built-in technology to allow for audio/video (A/V) conferencing between all of the players in your game. I Accept I Do Not Accept Audio/Video Chat Integration Overview ![]() Please confirm your understanding and acceptance of this policy to proceed. To use the website you must agree to our Privacy Policy. ![]() The Foundry Virtual Tabletop website uses cookies to store and identify your user session. Certain website features will be disabled or will not work as expected unless JavaScript is enabled. Your web browser has JavaScript disabled which is required in order to properly use the website.
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